July 15, 2019
Tool for turning Blender scenes into 3D web apps gets support for Eevee shadows, Matcap materials, toon shading effects. Read More »
April 25, 2019
Modo edition of the renderer gets new scene intelligence features, faster GPU rendering, new rolling shutter effect. Read More »
March 27, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster. Read More »
March 6, 2019
Big free update to the sculpting software adds new NPR render system and alpha modelling toolkit. Read More »
November 7, 2018
Open-source physically based renderer gets new toon shading and image post-processing options. Read More »
October 29, 2018
Try the new Maya edition of the Japanese cel shading plugin, as used on Dragon Ball Super: Broly. Read More »
April 6, 2018
Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support. Read More »
January 28, 2018 | 2 comments
Updated: MakeHuman-style tool for creating custom 3D characters gets new hair library and hair shaders. Read More »
December 24, 2017
Read Amazon's list of key changes to its free AAA game engine, plus our pick of the best of the rest. Read More »
September 14, 2017
Big update adds hybrid CPU/GPU rendering; V-Ray materials and lights work directly in Viewport 2.0. Read More »
November 19, 2015
Figure animation software gets new PBR renderer based on Blender's Cycles; improved rigging, Alembic export in the Pro edition. Read More »
August 30, 2012 | 2 comments
Updated: Cool non-photorealistic rendering add-on for modo now shipping at a special rate of $149. Read More »
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