toon shader

Autodesk launches Maya Creative

Use Maya's core tools for $3/day with this new cut-down edition for freelancers and smaller studios.

Thursday, September 15th, 2022

Autodesk ships Arnold 6.0.4

Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system.

Thursday, August 6th, 2020

Autodesk ships Arnold 6.0

Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users.

Thursday, December 12th, 2019

Solid Angle ships Arnold 5.2.1

Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.

Tuesday, October 23rd, 2018

Sneak peek: V-Ray Next for Maya

Video: see the new toon shader coming up in the next major update to the Maya edition of the renderer.

Friday, May 4th, 2018

Solid Angle ships Arnold 5.1

Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.

Friday, April 6th, 2018