April 25, 2022
Free update to the modelling and retopology toolset reworks the user interface for use with pen devices. Read More »
July 12, 2021
Versatile modelling toolkit gets neat new tools for retopologising high-res ZBrush character sculpts. Read More »
May 13, 2020
Versatile add-on makes modelling in Houdini more like other DCC apps. See the new features here. Read More »
January 20, 2020
Versatile hard-surface modelling toolkit brings workflow in Houdini more in line with other DCC tools. Read More »
June 28, 2019
Promising new feather-generation and animation toolkit has been used in Alt.VFX's commercial work. Read More »
June 5, 2019
Hard surface toolkit's new classic polygon modelling environment makes workflow in Houdini more like other DCC apps. Read More »
February 14, 2013
Mental ray rendering toolkit gets new Light Select and Diagnostic passes, better architectural light shader. Read More »
December 6, 2012
Normal mapping toolkit gets new image-editing controls, faster algorithms, 15 built-in grunge maps. Read More »