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  • Eye candy: the making of God of War ‘From Ashes’

    March 10, 2014

    Allan McKay's neat 30-minute video explains how the ash effects from the Super Bowl spot were created. Read More »

  • Clean up point cloud data from 3D scans with Sparta

    January 6, 2014

    Nifty free tool, pitched as the 'ZBrush of particle animation', adds support for point cloud data in PLY format. Read More »

  • Eloi Andaluz releases Demolition Master 1.6

    September 24, 2013

    3ds Max destruction plugin adds support for proxies, Bullet physics. The demo video is a lot of fun, too. Read More »

  • Thinkbox Software announces Stoke MX

    March 19, 2013

    Drive dense particle simulations using data from lower-count sims from FumeFX or vanilla 3ds Max. Read More »

  • Video tutorial: animated destruction in 3ds Max

    January 9, 2013

    Set up a thinkingParticles rig using procedural activators and force values with Hydraulx's Will Wallace. Read More »

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