December 3, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library. Read More »
March 2, 2018
Open-source 3D software gets over 200 bugfixes, plus 10% speed boost to Cycles renders when using CUDA GPUs in Windows. Read More »
May 10, 2017
GSoC-funded work to add implicit skinning to Blender to be overseen by ex-DreamWorks animation head Jason Schleifer. Read More »
January 30, 2014
Updated: global network of studios taking part includes Oscar-winning production house Autour de Minuit. Read More »
April 30, 2012
Latest update to the open-source 3D package adds support for n-gons and an improved sculpting workflow. Read More »