January 7, 2021
Check out the new features in the powerful suite of bonus tools for Foundry's 3D painting software. Read More »
December 11, 2020
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
November 23, 2020
Big update to the real-time render toolkit adds GPU ray tracing, 3D texturing and custom workspaces, but removes native .sbsar support. Read More »
October 13, 2020
Material authoring software now updated to Substance Engine 8. Check out the new tools it brings. Read More »
September 22, 2020
Next big update to the popular real time rendering toolkit for games artists to support RTX-accelerated ray tracing and texture baking. Read More »
July 24, 2020
3D texture painting software gets long-awaited ability to paint across UDIM tiles. Check out the other new features here. Read More »
July 16, 2020
See the new local space transform mode and updates to baking workflow in the 3D texturing tool. Now available on macOS again. Read More »
June 3, 2020
Check out the new features in the 3D modelling and animation tool, including new interactive extrusion and texture baking workflows. Read More »
April 9, 2020
Material-authoring tool gets new keyboard shortcut editor, revamped PBR render node, MaterialX plugin. Read More »
March 25, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Read More »
March 23, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings. Read More »
February 6, 2020
Updated: Version 1.1 of TD Florian Croquet's tool for converting XGen hair to hair cards now works for feathers as well. Read More »
January 13, 2020
Version 0.7 of the Substance Painter-like texture painting tool adds live links to UE4 and Unity. Read More »
December 19, 2019
Material-authoring software to get new colour management tools, new curvature baker, and UX updates. Read More »
December 18, 2019
Big update to the 3D painting app adds support for Photoshop .abr brushes, automatic UV unwrapping. Read More »
December 13, 2019
Vue gets automated real-world terrain data import; PlantFactory gets 3ds Max and Maya plugins. Read More »
July 29, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering. Read More »
July 26, 2019
Texture painting software gets support for RTX-accelerated texture baking on Nvidia GPUs. Read More »
May 10, 2019
Intriguing update to the material authoring tool lets users 'go beyond PBR texture maps' when creating Substances. Read More »
Sorry, no posts matched your criteria.