May 4, 2022
Real-time rendering toolkit gets physically accurate DoF, lens flares and motion blur. GPU ray tracing now supported on AMD hardware. Read More »
March 2, 2022
Set of bonus tools for Foundry's 3D texture painting software gets new options for creating 3D gradients. Read More »
January 3, 2022
Including support for hair rendering in Redshift RT, plus ArtEngine, HitFilm and ftrack Studio updates. Read More »
December 2, 2021
See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max. Read More »
November 18, 2021
Major update to the 3D texture painting software updates the brush engine, and adds support for Python 3 and new USD workflows. Read More »
October 22, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya. Read More »
September 26, 2021
Library Drop 02 adds 135 new materials to the real-time rendering toolkit, focusing on realistic fabrics. Read More »
September 1, 2021
Character artist Daniel Bystedt's neat add-on streamlines baking PBR texture maps inside Blender. Read More »
August 23, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking. Read More »
July 13, 2021
New sub-€100 3D texturing app can be used to paint or bake 16k PBR texture maps for use in other DCC software or game engines. Read More »
July 8, 2021
Big free update to the real-time rendering and look dev tool adds neat texturing and lighting features, RTX-accelerated render denoising. Read More »
May 27, 2021
Discover key texturing techniques for visual effects with The Gnomon Workshop's detailed new tutorial. Read More »
April 5, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset. Read More »
March 19, 2021
3D texturing app to get Python 3 support, new USD workflows and updated brush engine, but macOS edition cancelled. Read More »
February 11, 2021
Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations. Read More »
January 29, 2021
3D texture painting tool gets new Geometry Mask system, plus option to copy effects between layers. Read More »
December 11, 2020
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
October 13, 2020
Material authoring software now updated to Substance Engine 8. Check out the new tools it brings. Read More »
September 22, 2020
Next big update to the popular real time rendering toolkit for games artists to support RTX-accelerated ray tracing and texture baking. Read More »