Maya edition of the renderer gets support for AMD GPU rendering, and better support for Bifrost and rendering 3D Gaussian Splats.
Friday, July 10th, 2026
Maya edition of the renderer gets support for AMD GPU rendering, and better support for Bifrost and rendering 3D Gaussian Splats.
Friday, July 10th, 2026
New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.
Thursday, July 9th, 2026
Promising new free application provides a 'clean, distraction-free space' for sculpting characters and creatures for games and VFX work.
Wednesday, July 8th, 2026
Check out the new features in the GPU production renderer, including updates to 3D Gaussian Splatting and the Neural Radiance Cache.
Tuesday, July 7th, 2026
Check out the new features in the AI-powered Character Creator plugin for generating 3D digital doubles from reference photos.
Tuesday, July 7th, 2026
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Monday, July 6th, 2026
New online tool lets you paint textures directly onto 3D models, or create new PBR materials by remixing a library of CC0 assets.
Friday, July 3rd, 2026
Major update to the soft tissue simulation add-on for Maya and Houdini adds new machine learning toolset. See all the new features.
Thursday, July 2nd, 2026
Check out the new features in the 3D texture painting software, including new nodes for hex tiling, color grading and A/B comparisons.
Thursday, July 2nd, 2026
Check out the changes to the compositing software, including relighting Gaussian splats and Hydra 2.0 support in the 3D viewer.
Thursday, July 2nd, 2026
Download stock asset provider Laya Design's Unreal Engine Science Fiction Desert City Kit free from Fab for the next two weeks.
Wednesday, July 1st, 2026
Check out the new features in the Unreal Engine 5 world building tool - like the option to stack objects vertically when laying out scenes.
Tuesday, June 30th, 2026
Get the real-time effects specialist's free app for generating vector fields to control particle simulations for games, motion graphics and VFX.
Tuesday, June 30th, 2026