June 8, 2022
Texture painting app gets support for ICC colour profiles, physical size in materials, new texture bakers. Read More »
May 22, 2022
Master current character design tools and workflows with The Gnomon Workshop's new tutorial. Read More »
March 26, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon. Read More »
March 24, 2022
Neat Photoshop-style feature automatically removes unwanted details from all channels of a material at once. Read More »
March 23, 2022
Cost of renting Adobe software rises by up to 6.3% in April, but only some countries and plans affected. Read More »
March 6, 2022
Updated: get five new free food materials in .sbsar and .sbs format, including cheese, salami and fruit. Read More »
December 27, 2021
Create trees and grasses for use in Unreal Engine with Naughty Dog artist Peyton Varney's new Gnomon Workshop tutorial. Read More »
December 23, 2021
Updated with Christmas and New Year deals: save money on CG software, hardware and assets. Read More »
November 29, 2021
Master current games environment workflows with The Gnomon Workshop's detailed new tutorial. Read More »
November 23, 2021
3D texture painting app to get OpenColorIO 2 colour management for VFX pipelines. Read More »
November 22, 2021
New Gnomon Workshop tutorial provides an essential guide to 3D scanning workflow for production. Read More »
October 22, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya. Read More »
October 17, 2021
3D texture painting app gets new Warp and Cylindrical projection modes, revamped colour picker. Read More »
September 11, 2021
Create facial hair for an animatable 3D character with The Gnomon Workshop's introductory tutorial. Read More »
August 10, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021. Read More »
August 4, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here. Read More »
August 4, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya. Read More »
July 13, 2021
New sub-€100 3D texturing app can be used to paint or bake 16k PBR texture maps for use in other DCC software or game engines. Read More »
July 7, 2021
Promising open-source node-based material authoring tool gets new 3D texture painting toolset. Read More »
June 28, 2021
Uncredited use of Greyscalegorilla and HDRI Haven content in videos for the Substance 3D Collection was 'a mistake'. Read More »