January 21, 2023
Check out the new features in the lightweight 3D modelling app and its UE5-based real-time renderer. Read More »
November 6, 2022
Updated: get 13 new fabric materials in .sbsar and .sbs format, plus two HDRIs in EXR format. Read More »
October 30, 2022
Recreate real studio lighting in visualisations and portfolio renders. EXR format, for commercial use. Read More »
October 11, 2022
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser. Read More »
December 21, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system. Read More »
November 9, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool. Read More »
April 1, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs. Read More »
November 4, 2019
Designer-focused 3D tool gets support for multiple directional lights, improved render preview, early support for GPU rendering. Read More »
July 7, 2019
Download five high-resolution synthetic HDRIs mimicking real-world studio lighting set-ups, for use in portfolio work. Read More »
October 25, 2018
Real-time lighting design tool gets new gamma control for images, plus option to batch import HDRIs. Read More »
July 15, 2018
Get 25 synthetic HDRIs for use in product renders. 10,000 x 5,000px resolution, for commercial use. Read More »
July 3, 2018
Interesting new tool lets you place light sources on a 2D canvas to create your own synthetic HDRIs. Works in 32-bit linear colour space. Read More »