November 29, 2019
Save money this month with these great seasonal deals on CG software, hardware and assets. Read More »
May 29, 2019
Games edition of the tree-generation tool gets new wind animation algorithm, better texture atlas generation. Smaller updates to the Cinema edition. Read More »
January 17, 2019
New version of the tree-creation tech lets users generate variant trees and animation inside Clarisse. Read More »
January 17, 2019
Tree-creation software gets new toolset for blending meshes captured via photogrammetry into its procedurally generated trees. Read More »
January 6, 2019
New open Python API will let developers create custom tools for the real-time animation software. Read More »
August 15, 2018
Watch innocent CG trees meet their ends at the hands of superheroes, spacecraft crashes and King Kong. Read More »
December 24, 2017
Read Amazon's list of key changes to its free AAA game engine, plus our pick of the best of the rest. Read More »
October 26, 2017
Update to the tree-generation tool adds PBR support; new modelling, animation and export options. Price of a perpetual licence down $500. Read More »
August 1, 2016
See amazing movie shots created with the digital vegetation tool, from Avatar to The Force Awakens. Read More »
October 5, 2015 | 1 comment
Create realistic vegetation for use in Blender or export to other DCC apps with this neat new tree generator. Read More »
March 3, 2015
Now shipping: leading game engine gets real-time GI, physically based shading, new audio-editing tools. Read More »
November 19, 2014
Create unique trees complete with LoDs, collision primitives and wind forces for use with the Unity 5 beta. Read More »
October 28, 2014
Update to real-time animation app adds support for PhysX, SpeedTree plants, Allegorithmic Substances. Read More »
July 17, 2014
Updated, now shipping: engine now includes runtime of IDV's vegetation system, plus three free trees. Read More »
January 22, 2014
The Making of 'Totem' sets out how the magazine illustration was created in ZBrush, Maya and SpeedTree. Read More »
November 13, 2013
Plant-generation tool gets support for Sub-Ds, Alembic, animated growth and seasonal changes. Read More »
August 19, 2013
Forget the plot: the backdrops are out of this world. ILM explains how it created the film's CG environments. Read More »
June 10, 2013 | 1 comment
Updated: restrictions on the original Studio and Vue editions now lifted in response to user demand. Read More »
May 14, 2013
Free toolkit enables modders and indie developers to create content using The Witcher 2 game engine. Read More »
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