September 1, 2017
Now shipping. See videos of the new LoD system, motion graphics tools and media core; and the Radeon ProRender render engine. Read More »
August 8, 2017
See the best new work rendered in RenderMan: from blockbusters like Ghost in the Shell to indie shorts. Read More »
August 8, 2017
Amazing new VR toolset lets artists stream complex VFX assets into game engines via point clouds. Read More »
August 7, 2017
Heavyweight renderer to get new live link to compatible DCC apps, new hybrid CPU/GPU render tech. Read More »
August 7, 2017
Native version of the physically based GPU renderer in beta this year. New open-source 'Baikal' edition out now. Read More »
August 2, 2017
Renderer gets new VR camera, support for animated mesh deformations and video maps, better material and HDRI editing. Read More »
August 1, 2017
Major update cuts the price of the compositor to $299, adds unlimited network rendering, new tracking, VR and review tools. Read More »
August 1, 2017
Heavyweight crowd simulator to get new 'universal plugin' to allow compatibility to 'all major' 3D apps. Read More »
August 1, 2017
Powerful RenderMan-compliant renderer will be available as free interactive rendering plugin when Katana 3.0 ships. Read More »
August 1, 2017
Renderer gets innovative new physically based model for subsurface scattering, better hair rendering and render denoising. Read More »
July 31, 2017
Big update to layout and look dev tool adds object scattering, support for Light Path Expressions and Cryptomatte, new PBR material. Read More »
July 30, 2017
Landscape-generation tool gets better cloud generation, faster previews, and 32-bit EXR output. Read More »
July 26, 2017
Watch highlights of 15 of the year's best animated and VFX shorts, with accompanying tech breakdowns. Read More »
June 19, 2017
See our pick of the show's hottest research - from cutting-edge fluid sims to ways to model tentacles. Read More »