October 15, 2015
Wide-ranging update adds new modelling, animation, simulation tools; native support for RenderMan RIS shaders. Read More »
August 3, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year. Read More »
July 17, 2014
Unreal Engine plugin being developed in house; 3ds Max version by former Digital Domain TD Hideki Suzuki. Read More »
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