November 8, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics. Read More »
October 24, 2019
Get the hair and fur plugin and its Arnold, RenderMan and V-Ray shaders from Epic Games for free. Read More »
June 21, 2019
'Really real-time' physically based renderer gets support for 360° spherical and overscan rendering. Read More »
June 6, 2019
Version 9.6 of the veteran Maya hair plugin to be released free to UE4 users, including source code. Read More »
March 11, 2019
Now shipping: FX TD's app exports Maya models, shaders, lights and cameras directly to Clarisse iFX. Read More »
February 24, 2019
Get 117 metal, plastic and ceramic materials as Maya scene files with 2,048px textures. Commercial use. Read More »
February 11, 2019
Get Unity Technologies' new free library of real-world automotive materials, from chrome to car paint. Read More »
December 17, 2018
Hotly tipped real-time Cinema 4D PBR render engine gets first paid release. Version 1.0 due next year. Read More »
November 2, 2018
Download the first set of free Sponsored Content models and FX via the Unreal Engine Marketplace. Read More »
October 23, 2018
Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision. Read More »
October 18, 2018
Game dev Mike Voeller's promising free app turns source images into texture maps for PBR shading. Read More »
July 30, 2018
Free game engine gets readymade components for generating roads and rivers, new pose blending options in the animation editor. Read More »
June 22, 2018
Riot Games artist Jeremy Griffith's detailed Gnomon tutorial provides over nine hours of UE4 training. Read More »
June 21, 2018
Now officially live. Create texture maps and GLSL shader code with Braindistrict's neat online service. Read More »
June 20, 2018
Get 2.4GB of trees, grass, rocks and ground materials for free, including Megascans 3D scans. Read More »
November 23, 2017 | 2 comments
Updated with discounts valid until the New Year, including Affinity Photo and Marmoset Toolbag. Read More »
October 27, 2017
Fourth update to Flame this year adds 360° viewing mode for VR, new Motion Warp tracking system, improved waveform monitoring. Read More »
June 17, 2017
Open format for exchanging 3D assets between game engines or web apps now supports physically based rendering. Read More »
February 12, 2017
Get 12 free metal, plastic and glass shaders for Arnold and Maya 2017, all licensed for commercial use. Read More »
December 9, 2016
Free update to Maya shader manager adds support for metadata, multiple shader libraries. Read More »
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