May 13, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update. Read More »
April 9, 2019
Cinema 4D developer acquires the well-regarded GPU production renderer. We assess what the buyout will mean for CG artists. Read More »
March 27, 2019
Proposed features include new procedural layout tools, animation retargeting, automated retopology. Read More »
March 27, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster. Read More »
March 26, 2019
See the updated feature lists for versions 2019.1 and 2019.2 of the GPU renderer. First preview of 2019.1 available now. Read More »
March 12, 2019
GPU renderer gets new procedural systems Vectron and Spectron; Cryptomatte and NVLink support. Read More »
August 14, 2018
Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system. Read More »
May 31, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools. Read More »
March 20, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics. Read More »
November 20, 2017 | 5 comments
Sales of the standalone renderer and the 3ds Max and Maya plugins stop today. Work on Iray continues via Nvidia's development partners. Read More »
March 2, 2017
Features to include new cinematics toolsets, a scriptable rendering pipeline, and a new C# job system. Read More »
December 15, 2016
Sizeable update to the game engine now available in beta, along with its new VR editing toolset. Read More »
November 2, 2016
See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender. Read More »
December 2, 2015 | 2 comments
Quixel's CEO tells us how he ate gruel for months to develop killer texturing tools - only to keep giving them away free. Read More »
November 30, 2015
Big update to open-source image-editing tool adds support for 32-bits-per-channel colour, OpenEXR files. Read More »
September 30, 2015
Cost of new licences up, upgrades from the current version down. Also: new volumetric and PBR engine due in LightWave 2016. Read More »
August 8, 2015
Updated, now available in beta: New open-source app creates resolution-independent vector animations that mimic 3D forms. Read More »
July 22, 2015
Mainly bugfixes for a year, then a major update in 2016 - which may not be 100% backwards-compatible. Read More »
July 6, 2015
Popular production renderer to be ported to Linux and Mac OS X in version 1.3, due out in September. Read More »
February 15, 2011
See the full video of Autodesk's recent sneak peek at the 3ds Max product roadmap. Read More »
Sorry, no posts matched your criteria.