April 7, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin. Read More »
January 3, 2022
[Sponsored] New online platform makes animation easy for game developers and AR/VR creators. Read More »
December 23, 2021
Animate 3D characters in your web browser via a free keyframe editor or AI-based motion capture tools. Read More »
November 22, 2021
Sign up now to test this promising next-gen AI-trained automated facial rigging system for games. Read More »
September 14, 2021
Open-source tool creates vector animations that mimic 3D forms. Help Kickstart its successor apps. Read More »
March 19, 2021
3D texturing app to get Python 3 support, new USD workflows and updated brush engine, but macOS edition cancelled. Read More »
January 7, 2021
Landscape-generation software gets OpenColorIO support, plus better support for PBR workflows. Read More »
December 22, 2020
New free beta of the promising physics and AI-based animation tool adds an auto-keying system. Read More »
August 14, 2020
See the new tools for games artists due in Unity 2020 LTS, 2021.1 and 2021.2 - plus a bonus for anyone with a free Personal subscription. Read More »
June 4, 2020
'Really real-time' renderer for Cinema 4D gets support for subsurface scattering, translucency. Read More »
April 18, 2020
Cinema 4D real-time render engine to get support for particle rendering and SSS - and a new Maya edition. Read More »
March 3, 2020
Next big update to the open-source 3D software due in 2021, with long term support releases every year. Read More »
January 20, 2020
Reallusion makes plugin originally priced at $1,490 free to artists earning less than $100,000/year. Read More »
May 13, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update. Read More »
April 9, 2019
Cinema 4D developer acquires the well-regarded GPU production renderer. We assess what the buyout will mean for CG artists. Read More »
March 27, 2019
Proposed features include new procedural layout tools, animation retargeting, automated retopology. Read More »
March 27, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster. Read More »
March 26, 2019
See the updated feature lists for versions 2019.1 and 2019.2 of the GPU renderer. First preview of 2019.1 available now. Read More »
March 12, 2019
GPU renderer gets new procedural systems Vectron and Spectron; Cryptomatte and NVLink support. Read More »
August 14, 2018
Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system. Read More »