January 26, 2023
Capture production-quality mocap data for games and animation on 2-6 iPhones. Currently free in beta. Read More »
November 21, 2022
Now shipping: long-awaited modular rigging add-on creates rigs for characters of all body shapes. Read More »
March 26, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset. Read More »
January 15, 2022
Unusual app for building reusable animation libraries gets nonlinear motion editing and new facial rigging and animation toolsets. Read More »
December 12, 2021
Updated: cut-down edition of popular auto-rigging system ACS2 now also works with Modo Indie. Read More »
July 13, 2021
In beta: optical mocap software's new 'Quantum Solver' can track 10 actors simultaneously. See all of its new features and new pricing. Read More »
May 22, 2021
Crowd animation system for Maya and Houdini gets new behaviour tree. UE4 plugin also now updated. Read More »
December 23, 2020
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4. Read More »
October 21, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools. Read More »
October 1, 2020
Major update to the character animation app adds support for retargeting and camera animation. Read More »
May 13, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update. Read More »
March 26, 2019
New plugin will let users stream animation from iClone to Unreal Engine for rendering in real time. Read More »
August 12, 2018
Updated: Nifty plugin lets users mix data from multiple mocap systems - and now iPhone X facial tracking. Read More »
May 31, 2018
Free Maya rigging framework gets new RBF Manager and updated Simple Rig auto-rigging system. Read More »
April 26, 2018
Now available: optical mocap firm's utility software gets SDI support, custom skeleton solving, plus live link to stream data directly to UE4. Read More »
March 26, 2018
New software framework will let users 'mix and match' toolsets from the firm's motion capture data solving and streaming products. Read More »
March 22, 2018
Watch Epic's eye-popping real-time demos, then discover the facial capture tech that powers them. Read More »
November 17, 2017
Mocap software for firm's optical tracking systems gets neat ability to 'self-heal' calibration drift, support for OptiTrack Active VR solutions, Read More »
October 27, 2017
Update to mocap solving plugin aims to let users stream, retarget and clean data in Maya in real time. Read More »
January 16, 2017
Real-time mocap streaming and retargeting system for UE4 gets automated bone mapping and support for custom mocap systems. Read More »