August 4, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya. Read More »
June 30, 2021
Get the latest Non-Commercial edition of Pixar's renderer for personal use and plugin creation. Read More »
June 30, 2021
New RenderMan integration places the open-source 3D app on the same footing as Maya or Houdini. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
November 3, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset. Read More »
June 4, 2019
Expansible new replacement for the old trash can design to ship this fall. Check out the key specs here. Read More »
March 18, 2019
Long-awaited update brings a 'first taste' of GPU rendering to Arnold, plus better support for MaterialX. Read More »
September 10, 2018
Non-commercial edition gets new 'live rendering' workflow, lighting tech used on movies like Coco. Read More »
August 7, 2017
Heavyweight renderer to get new live link to compatible DCC apps, new hybrid CPU/GPU render tech. Read More »