Check out the week's other updates to CG tools, like HDR Light Studio, free Maya rigging toolset mGear, and SwitchX, Beeble's VFX AI model.
Sunday, September 13th, 2026
Check out the week's other updates to CG tools, like HDR Light Studio, free Maya rigging toolset mGear, and SwitchX, Beeble's VFX AI model.
Sunday, September 13th, 2026
Check out the new features in the GPU production renderer, including updates to new real-time render engine Redshift Live.
Thursday, September 10th, 2026
Discover what's new in CG tools including LiquiGen, Unity, and free apps RealityScan Mobile, 3DGS Render for Blender, and Sisir.
Monday, September 7th, 2026
Check out the new features in the lightweight 3D modelling and UV mapping tool, including improved FBX, GLB and USD import,
Tuesday, September 1st, 2026
Check out the specs for Apple's 'most powerful chip ever', and see how it performs in CG applications like Nuke and Redshift.
Wednesday, August 26th, 2026
Create environments for VFX and game cinematics using Blender, Photoshop and Nuke with The Gnomon Workshop's tutorial.
Saturday, August 22nd, 2026
See the week's other updates to CG tools, like V-Ray 7.4 for Cinema 4D, Storm HydroFX 1.5, and free motion graphics tool Autograph 2026.1.
Sunday, August 16th, 2026
Sizeable free update to the real-time rendering and look dev tool adds Text and Scatter Layers, and support for IES light profiles.
Thursday, August 13th, 2026
Master virtual reality sculpting workflows for concept art and hard-surface design with The Gnomon Workshop's concise tutorial.
Sunday, August 9th, 2026
Get up to speed with the digital sculpting software with Madeleine Scott-Spencer's popular training course, updated for ZBrush 2026.
Sunday, August 2nd, 2026
See the the new features in the physically based GPU renderers, including a new cutaway render system and fSpy camera matching.
Friday, July 31st, 2026
New path tracing render mode lets users render 3D characters inside Reallusion's software with 'near-offline render quality'.
Wednesday, July 29th, 2026
See the latest features in Pixar's production renderer, including native MaterialX and Cryptomatte support in RenderMan XPU.
Tuesday, July 28th, 2026