September 3, 2022
Master modelling, animation, lighting and rendering in Maya with this three-part series of tutorials. Read More »
November 24, 2021
Scene layout and rendering app gets key workflow improvements - and a new $150 perpetual licence. Read More »
November 12, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library. Read More »
April 17, 2019
Real-time visualisation platform gets hardware-accelerated ray tracing, option to import simple 3ds Max animations. Read More »
October 29, 2018
Try the new Maya edition of the Japanese cel shading plugin, as used on Dragon Ball Super: Broly. Read More »
March 16, 2017
Updated: Check out the neat new cel-shading options coming up in the next release of LightWave. Read More »
March 29, 2016
Updated: See the new scene editor and a side-by-side performance comparison with LightWave 2015. Read More »