Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering.
Thursday, December 5th, 2013
Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering.
Thursday, December 5th, 2013
Updated: Entire Vue 2014 line-up now available. New features include physical sunlight, tone mapping.
Thursday, November 28th, 2013
Discover a new feature a day every day this week on the mini-site for the physically based renderer.
Monday, November 18th, 2013
Powerful particle plugin adds new Fragmenter object, particle painting, plus wet maps, spray and foam.
Friday, November 15th, 2013
New: final teaser shows better Bullet physics, Alembic-based lighting workflow. See all three videos here.
Thursday, October 31st, 2013
Real-time architectural rendering tool to get animated vegetation, better water, physical camera effects.
Wednesday, October 16th, 2013
Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.
Wednesday, October 9th, 2013
Updated: Max, Maya and Mudbox extensions now available: nothing for Softimage or MotionBuilder this time.
Tuesday, October 1st, 2013
Updated: landscape generator gets better GI, Linux render nodes. Both commercial editions now shipping.
Friday, August 16th, 2013
FXGear posts new shots - and shot breakdowns - of liquid sims created in its promising-looking new tool.
Thursday, July 4th, 2013
Next release to boost brute force raytracing and much more, VRay.info reports from End User Event 2013.
Monday, July 1st, 2013
Updated: restrictions on the original Studio and Vue editions now lifted in response to user demand.
Monday, June 10th, 2013
Upcoming release to feature new particle engine, audio tools, "up to 175x" speed boost - and new price.
Wednesday, March 13th, 2013