Free update to the 3D compositor improves 3D rendering of shadow, reflect and refract layers, and improves performance and stability.
Tuesday, December 2nd, 2025
Free update to the 3D compositor improves 3D rendering of shadow, reflect and refract layers, and improves performance and stability.
Tuesday, December 2nd, 2025
Promising new tool based exports liquid sims in Alembic format for use in other CG software. Now updated to support spray emission.
Monday, December 1st, 2025
See the neat new liquid simulation tools in the GPU-based Cinema 4D particle effects add-on, ahead of their release next month.
Thursday, November 27th, 2025
'Most significant release in a decade' for the heavyweight production renderer makes RenderMan XPU ready for final-frame output.
Friday, November 14th, 2025
Check out the new retopology and 3D scanning tools coming in the digital sculpting software for desktop and iPad later this year.
Wednesday, November 12th, 2025
New version of the digital sculpting software's famously idiosyncratic UI will follow principles established in ZBrush for iPad. See a sneak peek.
Tuesday, November 11th, 2025
Price of Pro and Enterprise plans to rise by 5% in 2026, but all users will get unlimited free cloud seats for Unity Version Control.
Monday, November 10th, 2025
High-contrast, high-resolution pen display is targeted at professional 2D and 3D graphics work. See what you get for the price.
Monday, November 10th, 2025
Check out two interesting new AI-based technologies for selecting - and magically removing all trace of - objects in images.
Friday, October 31st, 2025
Affordable 24-inch pen display for professional 2D and 3D artists supports 10-point multi-touch and 16,384 levels of pressure sensitivity.
Thursday, October 23rd, 2025
Check out nxExplosiaFX, the new smoke and fire simulation tool in Insydium's GPU-based particle effects add-on for Cinema 4D.
Friday, October 17th, 2025
Check out the specs for the fifth-gen Apple Silicon processor, and how it performs in CG apps like Blender and DaVinci Resolve.
Thursday, October 16th, 2025
Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.
Thursday, October 16th, 2025