real time

Nevercenter releases Milo 2026.0

UE5-based renderer shipped with the Silo modeling software now supports real-time ray tracing on Mac and path tracing on Windows.

Friday, February 6th, 2026

NVIDIA launches DLSS 4.5

AI tech used to boost frame rates in games and CG software gets second-gen Super Resolution and 6X Dynamic Multi Frame Generation.

Tuesday, January 6th, 2026

Chaos releases Vantage 3.1

Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.

Thursday, December 11th, 2025