January 15, 2021
Tool for authoring Photoshop filters and converting images into PBR texture maps gets new projects system, and new lower pricing. Read More »
December 11, 2020
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures. Read More »
November 23, 2020
Big update to the real-time render toolkit adds GPU ray tracing, 3D texturing and custom workspaces, but removes native .sbsar support. Read More »
January 26, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out. Read More »
June 20, 2019
Updated: mainly bugfixes this time, but there is also some very cool integration with new page layout tool Affinity Publisher. Read More »
November 21, 2017
Node-based tool for authoring effects filters gets new workflow to support any 2D image-editing app. Read More »
September 21, 2017
Now officially released. Free game engine gets support for Substance Designer materials, new Vulkan renderer, and terrain blending. Read More »
May 7, 2015
Import procedural materials in Substance format into any edition of the software except Cinema 4D Lite. Read More »
November 6, 2014
Renderer gets new procedural materials, better instancing tools; imports animation in C4D format. Read More »
May 27, 2011
Texture specialist ships new grunge and CrazyBump-style toolkits, calls for requests for future tools. Read More »
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