Check out the new features in the roto and paint app, including new AI tools for refining masks, generating depth maps, and fixing glitches.
Friday, May 30th, 2025
Check out the new features in the roto and paint app, including new AI tools for refining masks, generating depth maps, and fixing glitches.
Friday, May 30th, 2025
Effects plugins for compositing and video editing apps get new AI tools for generating masks and depth maps, and fixing glitches. Prices up.
Thursday, May 22nd, 2025
Big update to the effects plugins for video editing and compositing apps adds AI matte generation and GPU acceleration on AMD hardware.
Friday, May 2nd, 2025
See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
Check out the latest features in the VR modeling software. New Connector plugin syncing Modeler to Unreal Engine 5 now in beta.
Friday, April 11th, 2025
Check out the latest features in the production renderer, including toon shading on GPU, and new HTML viewer for render statistics.
Friday, March 28th, 2025
Check out the latest changes to the 3D modeling and rendering app, including updates to retopology, shading and animation.
Wednesday, March 26th, 2025
3D modeling and animation tool gets updates to the ML Deformer and liquid simulation in Bifrost. Check out all the new features here.
Wednesday, March 26th, 2025
Check out the new features in the 3D texture painting app, including an Auto-update system, and more path tools, filters and texture generators.
Monday, March 17th, 2025
Next major update to Nuke introduces native multishot compositing, and improves roto performance and BlinkScript editing.
Friday, February 28th, 2025
Cost of Substance 3D Texturing, Collection and Teams subscriptions to rise from 9-25% in March 2025. Read our FAQs about the changes.
Friday, February 21st, 2025
Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.
Wednesday, January 29th, 2025
Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.
Wednesday, January 29th, 2025