Digital sculpting software gets its sixth consecutive annual update with no new features listed, but the price of annual subscriptions is up.
Friday, March 27th, 2026
Digital sculpting software gets its sixth consecutive annual update with no new features listed, but the price of annual subscriptions is up.
Friday, March 27th, 2026
New features in the character animation and mocap-editing software include new quaternion math tools for complex rigs.
Thursday, March 26th, 2026
Check out the new features in the Unreal Engine 5 world building tool, including the option to save entire groups of tools as reusable presets.
Monday, March 16th, 2026
See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.
Thursday, March 12th, 2026
Check out the latest features in the free update to the industry-standard set of add-on tools for Foundry's 3D texture painting software.
Thursday, March 12th, 2026
Product and portfolio rendering plugin can now create interactive standalone presentations that run outside the Unreal Edtitor.
Tuesday, March 3rd, 2026
Heavyweight lighting and look development tool gets a new 'UsdSuperLayer' and a preview of Hydra 2.0 rendering.
Wednesday, February 18th, 2026
Popular GPU-accelerated UV packing add on gets new Dynamic Tiles system and more texel density controls. See all the changes.
Monday, January 19th, 2026
Check out the latest features in the real-time lighting design tool, including energy-conserving light scaling, and support for OCIO 2.5.
Thursday, January 15th, 2026
Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.
Tuesday, December 16th, 2025
Read our pick of the latest features, from the power to create terrain shaders in the Shader Editor to a big step towards a unified renderer.
Friday, December 5th, 2025
3D texture painting software gets long-awaited Multi-Paint system for projection-painting multiple texture maps simultaneously.
Wednesday, December 3rd, 2025
Architectural renderer gets new procedural night sky system, support for 3D Gaussian Splatting, and new AI material generator.
Monday, November 17th, 2025