April 24, 2013
Students and teachers can now get a copy of the GPU-accelerated Maya renderer for under $130 a year. Read More »
February 13, 2013 | 1 comment
Monthly Creative Cloud subscription cut to AU$49.99, in line with the US. Will boxed software follow suit? Read More »
January 8, 2013
Down 15% to $4,155 in the case of Nuke; down 30% to $5,065 for Hiero. Maintenance fees up slightly. Read More »
November 27, 2012
While you're waiting: version 3.2 of the Maya edition of the GPU renderer is out, and the price has been cut. Read More »
October 2, 2012
Pick up the 2010 edition of the digital painting package for the price of a couple of coffees until 31 October. Read More »
August 7, 2012
Software also renamed Houdini FX, given updated fluid and fire sims, new integrated 'smart asset' store. Read More »
July 10, 2012
New update to compositing package adds geometry particles, support for ARRI and Phantom RAW files. Read More »
June 15, 2012
Version 4.0 to be merged with RenderMan for Maya, forming a single $1,300 embedded renderer. Read More »
June 1, 2012
Well, almost. Price of Max, Maya and Unity-friendly parametric texturing toolkit cut from $990 to $590. Read More »
April 16, 2012
Price of radically reworked all-in-one editing and visual effects 'super app' slashed from $15k to just $3,495. Read More »
November 24, 2011
Temporarily, at least. Purchase the GPU-based Maya renderer before 12 December and save $670. Read More »
September 1, 2011
Version 6 of the RenderMan-compliant renderer drops the cost of a quad-core licence to just $400. Read More »
November 15, 2010
Cost of industry-standard render tool slashed to $2,000. RenderMan for Maya pricing unaffected. Read More »