February 3, 2021
'Really real-time' renderer gets new interface layout and material presets to speed up workflow. Read More »
January 24, 2021
Get five new free procedural materials in .sbs and .sbsar format, including three types of marble. Read More »
January 20, 2021
Video: see the new translucency in the standard V-Ray material, expected in V-Ray 5 Update 1. Read More »
January 15, 2021
Tool for authoring Photoshop filters and converting images into PBR texture maps gets new projects system, and new lower pricing. Read More »
December 20, 2020
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer. Read More »
October 28, 2020
Free GPU-based sculpting tool's new modifier stack will deform high-res meshes in near-real time. Read More »
October 20, 2020
Puppet animation app's Speech-Aware Animation system creates head movements from audio files. Read More »
October 7, 2020
Leading VFX and animation festival becomes an online event - and you can watch all the livestreams free. Read More »
July 28, 2020
Videos: see the GPU renderer's powerful real-time hybrid render engine and new Blender plugin. Read More »
June 28, 2020
Browse real-world lighting data files for use in DCC or CAD software, complete with rendered previews. Read More »
June 18, 2020
Updated: See previews of the new eye and body meshes due in Character Creator 3.3 next month. Read More »
June 17, 2020
New AI-driven tool generates fast, accurate roto masks - even for things hidden by other objects. Read More »
April 6, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material. Read More »
December 3, 2019
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support. Read More »
September 28, 2019
See all the new features unveiled by Pixologic, from history-aware sculpting to Polypaint updates. Read More »
September 27, 2019
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3 Read More »
August 1, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer. Read More »
July 30, 2019
New free editions of the renderer for Unreal Engine and Blender 2.80 available as early public previews. Read More »
July 29, 2019
Production renderer gets new Mari integration plugin, hdPrman plugin to render USD files, PxrCurvature for creating edge wear effects. Read More »
May 17, 2019
Fluid simulation tools get improved simulation previews, reduced flicker when rendering FLIP sims. Read More »
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