May 14, 2013
'Mega update' to Photoshop texturing tool adds Marmoset Skyshop HDR rendering, unlimited triangle count. Read More »
May 10, 2013
Update to the particle plugin to add fluids, XPresso integration, full multi-threading. Check 'em all out here. Read More »
May 9, 2013
Open-source asset manager gets better database connectivity, HTML5 theming for building custom UIs. Read More »
May 7, 2013
Real-time raytracing plugin for Max promises blazing-fast look dev, lighting and visualisation workflows. Read More »
May 1, 2013
Interesting new 'particle reflow' tool helps users layer small sims from many sources to create bigger ones. Read More »
April 24, 2013
Students and teachers can now get a copy of the GPU-accelerated Maya renderer for under $130 a year. Read More »
April 23, 2013
Updated plugin taps the unbiased LuxRender engine to boost realism of renders with minimal tweaking. Read More »
April 19, 2013
Handy little script lets animators scrub the timeline with their mouse wheel. Costs less than a coffee. Read More »
April 17, 2013
Interactive viewport plugin for Rhino is first third-party tool written with the PowerVR Brazil SDK raytrace toolkit. Read More »
April 15, 2013
Buy plugins, libraries and training through Autodesk's commission-free Exchange Apps store. Read More »
April 12, 2013
Preview data from its inertial mocap systems directly on a character, rather than importing FBX files. Read More »
March 29, 2013
Updated: New rigging plugin from the creators of XrayUnwrap and XrayBlendSkin has begun shipping. Read More »
March 20, 2013
Real-time visualisation tool gets major new animation, lighting and import options. Price up a lot, too. Read More »
March 20, 2013
Facial sculpting and rigging toolset gets muscle system 'similar to' Weta's Oscar-winning Tissue. Read More »
March 19, 2013
Drive dense particle simulations using data from lower-count sims from FumeFX or vanilla 3ds Max. Read More »
March 7, 2013
Real-time mental ray viewer for Maya gets new render snapshot system, material and lighting overrides. Read More »
February 25, 2013
Real-time mocap solver for Maya now supports OptiTrack hardware; new, more advanced constraints. Read More »
February 22, 2013
New Maya particle renderer produces 'pixel-identical' output to its 3ds Max sibling, runs on laptops. Read More »
February 21, 2013
Now shipping: After Effects physics engine gets cool new simulation tools, including basic soft bodies. Read More »
February 19, 2013
Vegetation scattering plugin now compatible with V-Ray, Maxwell, Arion, Octane and Thea Render. Read More »