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  • Reallusion ‘pre-launches’ iClone 6

    October 28, 2014

    Update to real-time animation app adds support for PhysX, SpeedTree plants, Allegorithmic Substances. Read More »

  • Basefount Technology releases Miarmy 3.0

    March 24, 2014

    Maya crowd simulation system gets better support for deforming terrain - and option to render out in 3ds Max. Read More »

  • Video: Position Based Fluids in PhysX

    April 22, 2013 | 1 comment

    See impressive real-time liquids simulated using tech from future releases of Nvidia's physics engine. Read More »

  • Eye candy: Nvidia’s Hawken PhysX trailer

    January 31, 2013

    See the new APEX Turbulence system in use to create swirly effects for the free-to-play mech shooter. Read More »

  • Imagination announces Series2 raytracing boards

    November 29, 2012

    New OpenRL cards will accelerate Caustic Visualizer real-time raytracing plugins for Max, Maya. Read More »

  • Sneak peek: 3ds Max’s new MassFX physics system

    March 6, 2012 | 1 comment

    New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated? Read More »

  • Videos: Autodesk reveals new features in Maya 2012

    March 1, 2011 | 2 comments

    New version gets improved viewport, node-based render set-up, PhysX, DMM, better fluids, new motion trails. Read More »

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