November 30, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build. Read More »
December 28, 2018
One of the oldest 3D applications gets updated for current Hi-DPI displays and multicore CPUs, and gains a photon mapping system. Read More »
June 25, 2013
Hybrid biased/unbiased renderer gets final-quality GPU-based engine, new 'field mapping' technology. Read More »
October 8, 2012
Both feature improved instancing, photon mapping and volumetrics; price of Studio edition cut by $700. Read More »