January 14, 2016
Firm to 'explore new ways to offer Cinema 4D in a time-limited fashion' alongside its perpetual licences. Read More »
January 7, 2016
New perpetual licence lets indie artists and small studios use the top IK middleware for under $150. Read More »
June 3, 2015
Updated: High-speed GPU-based renderer for animated series gets native Maya material export system. Read More »
February 26, 2015
Long-awaited commercial release of 3ds Max renderer adds interactive rendering, SSS, big speed boosts. Read More »
February 4, 2015
Firm to phase out perpetual licences of 3ds Max, Maya in favour of monthly or yearly pay-as-you-go pricing. Read More »
October 3, 2014
Perpetual software licences to be phased out over the next 12-24 months, leaving only maintenance and rental options. Read More »
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