November 28, 2019
Performance-focused update adds new 2.5D displacement system, improves rendering of caustics. Read More »
November 27, 2019
Update adds RTX-accelerated GPU ray tracing, new animation-friendly light cache and deep EXR output. Read More »
November 20, 2019
Rendering on current Nvidia GPUs now 'about 40%' faster, thanks to new support for RTX acceleration. Read More »
March 19, 2019
Support for Nvidia RTX hardware-accelerated ray tracing provides 'up to 7.5x' rendering speed boost. Read More »
May 22, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here. Read More »
March 12, 2018
Big VFX-focused update to the material authoring tool adds UDIM workflow, 30% speed boost when opening large assets. Read More »
July 30, 2017
Landscape-generation tool gets better cloud generation, faster previews, and 32-bit EXR output. Read More »
June 27, 2017
Update adds neat new V-Ray Hybrid CPU/GPU rendering tech, support for Cryptomatte automated ID matte generation. Read More »
November 2, 2016
See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender. Read More »
July 7, 2016
Updated: Just logging in now gives you up 30 free hours of rendering a month, even for commercial jobs. Read More »
March 14, 2016
Maya crowd simulation tool to get new jump system for actors, plus tech developed for use on Ant-Man. Read More »
January 29, 2016
Pro photogrammetry tool gets performance boost designed to help in processing drone photography. Read More »
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