May 9, 2013
Open-source asset manager gets better database connectivity, HTML5 theming for building custom UIs. Read More »
April 11, 2013
Update to the open-source HDR file format should finally make deep compositing available in most tools. Read More »
February 22, 2013
Impressive update adds high-end rigid-body dynamics, true claylike sculpting to the open-source app. Read More »
February 7, 2013
Updated: Free asset-management system Tactic Team now runs on Mac OS X as well as Windows. Read More »
January 22, 2013
Mark Jackson's Red9 Studio Pack brings big-studio pipeline tools to small studios without R&D teams. Read More »
January 2, 2013
Code for the eagerly anticipated Sculptris-like system committed to the trunk; test builds available now. Read More »
December 11, 2012
New fire and smoke tools, plus support for Imageworks' Open Shading Language. Read More »
November 14, 2012 | 2 comments
Big update to the free CG character generator improves base mesh, adds libraries of hair and clothes. Read More »
November 4, 2012
Noise Deformer updated to Maya 2013; Photoshop and After Effects antialiasing tool OLM Smoother gets new Nuke version. Read More »
September 27, 2012
The Blender Foundation's first VFX open movie blends boy-girl romance and kickass robots - and it's a blast. Read More »
September 11, 2012
Leading French VFX house releases Maya/Nuke renderfarm manager and colour-management tools for free. Read More »
September 11, 2012
Source code for version 1.2 of the venerable indie game engine to be made available for free via GitHub. Read More »
September 10, 2012
Updated: Open-source physically based render engine for Blender, 3ds Max, Cinema 4D and Softimage hits 'official' release. Read More »
August 31, 2012
Newly open-sourced tool analyses BRDF data, enabling comparison to data from real-world materials. Read More »
August 8, 2012
Updated: Volumetric format used on Puss in Boots due for integration into "next major release" of Houdini. Read More »
July 20, 2012 | 2 comments
Find reference, effects and B-roll footage on this new web community from the folk behind Brusheezy. Read More »
July 12, 2012
Fast, lightweight tool for baking hi-res models into normal, AO and cavity maps goes open source. Read More »
May 29, 2012
New teaser from open-source vehicle simulator Rigs of Rods pushes the limits of 100fps sims. Read More »
May 8, 2012 | 6 comments
It may be yet another open source physically based renderer - but it's being written specifically with production in mind. Read More »
May 4, 2012
Open-source image editor gets new UI and tools and... sweet Jesus, is that really a single-window mode? Read More »