February 1, 2021
First major update to the figure posing and animation software in five years adds RTX-accelerated ray tracing, CPU render denoising. Read More »
October 21, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools. Read More »
September 1, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation. Read More »
July 27, 2020
3D modelling and rendering app gets significant improvements to CPU ray tracing and denoising, and to the Advanced Viewport display. Read More »
June 24, 2020
Check out the new features in the lastest updates to e-on's landscape and plant generation software. Read More »
June 19, 2020
Big update with a small version number adds a new GPU-based chroma keyer to the real-time motion graphics and VFX software. Read More »
March 27, 2020
Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise. Read More »
November 21, 2019
The leading open-source 3D package gets another big update. Check out the key features here. Read More »
October 2, 2019
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80. Read More »
September 3, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here. Read More »
July 30, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively. Read More »
June 4, 2019
New open-source tech to support interactive previews of USD files, and speed up volumetric renders. Read More »
May 17, 2019
Renderer's fast, intuitive new system aims to make caustics a 'mainstream effect' in production. Read More »
April 10, 2019
3ds Max renderer adds Intel's CPU-based Open Image Denoise system, plus support for Nvidia RTX cards in the OptiX GPU denoiser. Read More »
March 22, 2019
Next update to add Intel's CPU-based, AI-driven render denoising technology and improved caustics. Read More »
January 31, 2019
New render denoising system is CPU-based, AI-driven, hardware-agnostic. See it in action here. Read More »
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