December 23, 2020
Cloud-based AR, VR and rendering platform gets 'world's first real-time web GPU path traced rendering'. Read More »
August 3, 2020
User-friendly toolkit turns Blender, 3ds Max and Maya scenes into browser-based 3D or AR apps. Now supports soft body physics. Read More »
January 30, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games. Read More »
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