June 22, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support. Read More »
March 24, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features. Read More »
March 17, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset. Read More »
January 30, 2021
VFX production renderer gets new V-Ray-style light mixer, improved GPU rendering and USD support, and support for OpenColorIO 2.0. Read More »
January 7, 2021
Landscape-generation software gets OpenColorIO support, plus better support for PBR workflows. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
December 2, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal. Read More »
August 23, 2020
Donation to the open-source 3D app's dev fund will help fund 20 full-time core Blender developers. Read More »
May 27, 2020
Check out the new features in the latest experimental build of the GPU production renderer. Read More »
April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
April 9, 2020
Material-authoring tool gets new keyboard shortcut editor, revamped PBR render node, MaterialX plugin. Read More »
March 27, 2020
Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise. Read More »
December 3, 2019
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support. Read More »
November 24, 2019
Ex-Lucasfilm engineer Darby Johnston's shot review tool is engineered for serious VFX and animation work. Read More »
May 13, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update. Read More »
May 3, 2019
Industry open-source initiative to 'support and drive collaboration' around OpenCue render manager. Read More »
June 12, 2018
Update improves Mari's handling of colour spaces and selection groups. Mac users get the same features - but in Mari 3.4, not 4.1. Read More »