November 30, 2015
Updated, now shipping: Games texturing toolkit gets powerful 3D painting and map baking options. See the new features in action here. Read More »
September 9, 2015
Toolkit for turning source images into games texture maps gets new PBR shaders, new emissive and opacity outputs. Read More »
October 23, 2014
Updated: new versions of NDO and DDO now officially out of beta. New batch options and 16K support too. Read More »
September 30, 2014
Games texture map creation tool gets support for PBR workflow. Neat shadow-removal and tiling options. Read More »
December 6, 2012
Normal mapping toolkit gets new image-editing controls, faster algorithms, 15 built-in grunge maps. Read More »