January 15, 2022
Unusual app for building reusable animation libraries gets nonlinear motion editing and new facial rigging and animation toolsets. Read More »
December 6, 2021
See what's new in the the sub-$100 image editor, including new image stitching and mesh gradient tools. Read More »
October 22, 2021
Maya-friendly character animation software adds USD import, audio and video editing, new Picker Tool. Read More »
May 18, 2021
Promising art-directable Cinema 4D terrain-generation plugin was just five months old when the X-Particles creators snapped it up. Read More »
April 7, 2021
F12's popular tree generator now lets you create new branches by sketching directly in the viewport. Read More »
March 31, 2021
New add-on lets you pull surfaces into cloth-like folds, then deform them with Max's other modifiers. Read More »
December 23, 2020
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4. Read More »
December 22, 2020
Sub-$100 image editor now supports the new Apple Silicon processors on current MacBooks on macOS. Read More »
November 11, 2020
Neat next-gen animation tool aims to rethink character work for VFX and feature animation pipelines. Read More »
August 8, 2020
Promising new app lets artists sculpt, paint and remesh detailed models on iPads or Android tablets. Read More »
March 2, 2020
Nice workflow update gives the open-source image editor Photoshop-like tool groups, faster PSD import, new 3D Transform tool. Read More »
December 15, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text. Read More »
October 22, 2019
Major update to the biologically plausible tree-generation tool adds the option to record timelapse animations of your trees growing. Read More »
September 27, 2019
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3 Read More »
August 21, 2019
Get Joe Wu's neat non-destructive real-time Boolean modelling add-on, currently in free open beta. Read More »
August 1, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer. Read More »
February 6, 2019
Interesting RAW-focused still image editor gets GPU-based import engine, new context-sensitive workflow, and 16-bit image export. Read More »
January 6, 2019
Neat plugin adds a particle-based snow layer to 3D scenes, or lets users paint the snow in manually. Read More »
November 28, 2018
Update moves the tree-generation tool over to Blender 2.8, improves performance, and makes it possible to re-edit your trees after creation. Read More »
October 26, 2018
'World's first RAW image compositor' edits still images non-destructively, and provides some neat keying and grading tools. Read More »