Check out the new features in the procedural city generation software, including new tools for creating street layouts, and a Python 3 API.
Monday, July 13th, 2026
Check out the new features in the procedural city generation software, including new tools for creating street layouts, and a Python 3 API.
Monday, July 13th, 2026
Check out the new features in the digital painting and animation software, including a new physically based rendering environment.
Sunday, July 12th, 2026
Houdini edition of the renderer gets support for relighting Gaussian splats, better volume rendering, tighter integration with Solaris.
Sunday, July 12th, 2026
Maya edition of the renderer gets support for AMD GPU rendering, and better support for Bifrost and rendering 3D Gaussian Splats.
Friday, July 10th, 2026
Check out the new features in the GPU production renderer, including updates to 3D Gaussian Splatting and the Neural Radiance Cache.
Tuesday, July 7th, 2026
Check out the new features in the AI-powered Character Creator plugin for generating 3D digital doubles from reference photos.
Tuesday, July 7th, 2026
Check out the new features in the 3D texture painting software, including new nodes for hex tiling, color grading and A/B comparisons.
Thursday, July 2nd, 2026
Check out the new features in the Unreal Engine 5 world building tool - like the option to stack objects vertically when laying out scenes.
Tuesday, June 30th, 2026
Check out the new features in the material authoring and 3D capture software, including OpenPBR support and new material templates.
Monday, June 29th, 2026
Standalone app and plugin for adding cinematic effects to still images also now works with non-Adobe software, including Affinity.
Friday, June 26th, 2026
Rendering and visualization software gets Apple GPU support, a new cloud rendering service, and new subscription pricing.
Thursday, June 25th, 2026
Pro photogrammetry tool can now use both AMD consumer and workstation GPUs to speed up processing. Free to indie artists.
Thursday, June 25th, 2026
Update to the 3D texture painting software for games and VFX reworks baking and UV unwrapping. Check out all of the new features.
Wednesday, June 24th, 2026