Check out the latest features in the natural media painting software, including Gradient Maps and updates to the new Bristle Brushes.
Wednesday, December 17th, 2025
Check out the latest features in the natural media painting software, including Gradient Maps and updates to the new Bristle Brushes.
Wednesday, December 17th, 2025
Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.
Tuesday, December 16th, 2025
Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.
Monday, December 15th, 2025
Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.
Saturday, December 13th, 2025
Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.
Friday, December 12th, 2025
Check out the latest features in the Blender edition of the renderer, including macOS support, and a new distributed rendering system.
Thursday, December 11th, 2025
Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.
Thursday, December 11th, 2025
Check out the changes to the Houdini edition of the renderer, including a 'completely re-imagined' volume shader for smoke and fire.
Thursday, December 11th, 2025
Check out the new features in the procedural city generation software, including new workflows for creating more complex forms for buildings.
Monday, December 8th, 2025
Latest update to the production renderer extends support for MaterialX Lama and checkpointing inside RenderMan XPU.
Sunday, December 7th, 2025
Check out the new features in the set of tools for motion graphics and VFX artists, including generation of depth maps from video.
Sunday, December 7th, 2025
Check out the new AI technologies in the standalone app and Photoshop plugin for adding cinematic effects to still images.
Sunday, December 7th, 2025
Read our pick of the latest features, from the power to create terrain shaders in the Shader Editor to a big step towards a unified renderer.
Friday, December 5th, 2025