May 11, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas. Read More »
July 17, 2020
Latest free build of Otoy's new tool for sculpting animation caches speeds up playback 'about 10x' and adds a readymade toon material. Read More »
December 3, 2019
Check out this new GPU-based tool for sculpting animation caches or converting them to volumes, available as a free public alpha. Read More »
August 16, 2018
Updated with new product name. Sculpt corrective shapes on Alembic caches, or add cloth or jiggle deformation. Read More »