May 2, 2013
Jean-Francois Gallant's new script unifies particle, cloth and fluid sims - and even pasta simulation. Read More »
July 25, 2012
3ds Max particle system to gain fluid and cloth sim tools, plus new edition for Unity and Unreal game engines. Read More »
September 20, 2011
Softimage multiphysics simulator gets fracturing engine and cool new option to control simulations by 'sculpting' forces. Read More »
March 9, 2011
Momentum 2.0 for Softimage simulates everything from RBD to ropes, via cloth and plastics. Read More »