March 12, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files. Read More »
April 27, 2019
New architectural visualisation platform converts 2D AutoCAD and Revit floorplans into complete 3D environments for final rendering. Read More »
June 8, 2017
Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets. Read More »
October 11, 2016
Now shipping: physically accurate renderer gets CUDA-based GPU render engine. Relighting system Multilight now a standalone tool. Read More »
October 11, 2016
New Interactive LightMix system lets users relight scenes without re-rendering; VFB now supports post effects and LUTs. Read More »
December 5, 2013
Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering. Read More »
November 18, 2013
Discover a new feature a day every day this week on the mini-site for the physically based renderer. Read More »