AI-powered browser-based tool generates idles and movement cycles from text prompts. You can export five per month in FBX format.
Friday, April 3rd, 2026
AI-powered browser-based tool generates idles and movement cycles from text prompts. You can export five per month in FBX format.
Friday, April 3rd, 2026
Artist-focused platform aims to provide a better way to share CG shorts, breakdowns and demo reels than the big video hosting services.
Thursday, April 2nd, 2026
New online service automatically generates alpha mattes for image sequences or videos. See how it compares to other AI roto tools.
Thursday, April 2nd, 2026
Sparseal's promising new tool for non-photorealistic texturing is now available for Windows desktop and mobile systems, as well as iPads.
Wednesday, April 1st, 2026
VFX artist Marty Blumen's neat free add-on renders volumes like clouds and fire in Nuke without round-tripping to an external renderer.
Monday, March 30th, 2026
New CUDA-based GPU solver makes smoke and fire simulation in the Maya fluid dynamics plugin '2-5x' faster than on the CPU.
Thursday, March 26th, 2026
New version of the production renderer includes 40 free hours per month on the tech preview of cloud rendering service Flow Render.
Wednesday, March 25th, 2026
Check out the new features in the 3D modeling and animation tool, including Smart Bevel, the Noise Plus modifier and the Field Helper.
Wednesday, March 25th, 2026
Read our rundown of the changes to the 3D modeling and animation app, from new AI features to Skin Tools and surface tension in Bifrost.
Wednesday, March 25th, 2026
Promising GPU-accelerated add-on for DaVinci Resolve and Nuke generates 'production-quality mattes without manual roto'.
Tuesday, March 24th, 2026
Discover how to create an action sequence in UE5 with DNEG artist Kosuke Iwasaki's free intermediate tutorial for The Gnomon Workshop.
Monday, March 23rd, 2026
VFX artist Tim Chen's free add-on renders large 3DGS scans more efficiently inside Unreal Engine, for VFX, games and arch viz work.
Thursday, March 19th, 2026
New real-time engine replaces Redshift RT, and was developed in parallel with the new Vectorworks edition of the renderer.
Thursday, March 19th, 2026