February 2, 2021
Big update brings the iPhone edition of the drawing and painting app in line with the iPad version. Read More »
December 23, 2020
Cloud-based AR, VR and rendering platform gets 'world's first real-time web GPU path traced rendering'. Read More »
December 21, 2020
Get the new free edition of the Datasmith creator's tool for turning 3ds Max, Blender and UE4 scenes into 'pseudo VR'. Read More »
September 21, 2020
Check out the new filters, brush effects and colour sampling features in this sizeable update to the iPad painting app. Read More »
February 3, 2020
Free iOS and Android app generates 3D scans of entire environments for use in games and AR experiences. Read More »
June 20, 2018
Updated: Free tech converts offline renders to 3D geometry for use in mobile VR. Has exporters for Maya, Unity, UE4 - and now 3ds Max. Read More »
April 11, 2018
Find royalty-free images or video matching photos you find online or snap with your phone camera. Read More »
March 20, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics. Read More »
May 22, 2017
New live linking tool lets you view VR scenes in 3ds Max or Houdini on a mobile device or remote PC. Read More »
November 9, 2016
Updated: Free iOS and Android app displays multi-million-poly assets in real time. Now includes new MatCap material. Read More »
October 28, 2016
New ultra-thin, power-efficient mobile workstation cards to debut in Apple's new 15" MacBook Pro. Read More »
October 25, 2016
Now in free public beta: Trimble's new online version of SketchUp even runs on Linux or Chrome OS. Read More »
March 17, 2016
Big update to free AAA game engine adds Substance integration, mobile support - and a proper FBX importer. Read More »
March 16, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer. Read More »
February 24, 2016
Get a glimpse of mobile games to come with this cool UE4 demo created using the new graphics API. Read More »
November 13, 2015
Update optimises rendering for VR and shading for mobile devices, adds support for Visual Studio 2015. Read More »
November 12, 2015
New versions of the ZBook 15 and 17, plus the ZBook Studio - the 'first quad-core workstation Ultrabook'. Read the specs here. Read More »
September 1, 2015
Wide-ranging update adds new rendering and animation options, plus experimental support for DirectX 12. Read More »
August 19, 2015
Imagination Technologies' demo of graphics APIs draws 40,000 gnomes in real time on a PowerVR G6430 mobile GPU. Read More »
April 10, 2015
Cool new tech lets users capture color grading Looks to use in AE and Premiere on a mobile phone. Read More »
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