May 25, 2022
Updated with new video: check out the new features in this big update to the character creation software. Read More »
March 16, 2022
New 1.4 update to the AI mocap app adds support for hand capture, plus 3D characters from Adobe's Mixamo library. Read More »
December 12, 2021
Updated: cut-down edition of popular auto-rigging system ACS2 now also works with Modo Indie. Read More »
September 27, 2021
New Gnomon Workshop tutorial reveals how to prepare 3D scans for use in production pipelines. Read More »
September 1, 2021
Updated: new free plugin for editing Substance materials inside Blender now also works on Linux. Read More »
July 29, 2021
Unusual physics-based animation software gets a new Graph Editor, new tools for tweening character poses, and new spline IK system. Read More »
July 22, 2021
Software giant's Gold sponsorship provides €30,000/year to help develop the open-source 3D app. Read More »
May 22, 2021
Crowd animation system for Maya and Houdini gets new behaviour tree. UE4 plugin also now updated. Read More »
March 9, 2021
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4. Read More »
January 31, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss. Read More »
December 23, 2020
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4. Read More »
January 12, 2020
Watch the best tech breakdowns of 2019, as determined by 120,000 CG Channel Facebook followers. Read More »
September 17, 2019
Free 3D character generator will not be updated for macOS 10.15 next month, and all downloads will be removed in September 2020. Read More »
September 3, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here. Read More »
July 12, 2019
New iPhone X app lets you capture facial animation alongside full-body data and stream it to UE4, Unity or MotionBuilder. Read More »
June 2, 2017
Master modern previs workflows with ex-20th Century Fox previs supervisor Jason Michael Hall's essential guide. Read More »
October 20, 2016
Rig on Demand system generates a complete bone and blendshape based rig for any humanoid head. Read More »
June 2, 2015
Online animation platform's core tech to be integrated into Photoshop; other services to be migrated to Creative Cloud. Read More »
May 13, 2015
Online animation service gets faster, WebGL-based site. Autorigging tool now free to use on some characters. Read More »
August 22, 2014
$50/month gets you ten animations, plus access to the character creator, facial mocap and decimation tools. Read More »