April 13, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools. Read More »
April 13, 2021
Blender, Cinema 4D, Houdini and Maya users can now run the GPU renderer on Macs with AMD cards. Support for M1 chips to follow. Read More »
March 9, 2021
Cinema 4D developer buys the veteran digital sculpting app. Creator Javier Edo joins Maxon as a principal software developer. Read More »
November 17, 2020
Download the long-awaited Blender plugin and Metal edition of the GPU renderer for current Macs. Read More »
November 13, 2020
Discover which 3D, image-editing and rendering apps will support the first Apple Silicon processors when they ship next week. Read More »
September 22, 2020
Money will help fund development of an Unreal Engine live link plugin for the terrain generation software. Read More »
September 15, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user. Read More »
September 10, 2020
Money will fund development of a Cineware-style live link between Cinema 4D and Unreal Engine. Read More »
September 9, 2020
Major update to Cinema 4D adds new character animation tools, better UV editing, and integrates the $399 Magic Bullet Looks suite. Read More »
September 8, 2020
New round-up of the best C4D motion graphics and animation is a surreal, colourful two-minute trip. Read More »
August 28, 2020
Read Jason Lewis's in-depth review of Nvidia's Quadro RTX and AMD's Radeon Pro workstation GPUs. Read More »
July 28, 2020
Videos: see the GPU renderer's powerful real-time hybrid render engine and new Blender plugin. Read More »
July 22, 2020
Check out the new node-based architecture coming to Cinema 4D in the next release, along with support for USD and Python 3. Read More »
July 20, 2020
Long-awaited Metal-native version of OctaneRender now available to Mac users with Otoy subscriptions. Read More »
May 27, 2020
Check out the new features in the latest experimental build of the GPU production renderer. Read More »
April 21, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture. Read More »
March 10, 2020
Handy plugin converts Cinema 4D rigs, materials and lights into their Unity equivalents for real-time use. Read More »
February 21, 2020
Controversial macOS Catalina update recommended for anyone wanting to use Cinema 4D R22. Read More »
February 19, 2020
Updated: Maxon's merger with the effects tools developer is now officially complete. Key Red Giant executives join the Maxon board. Read More »
January 1, 2020
Neat tool auto-detects bad frames in rendered sequences. Now on Linux as well as Windows, macOS. Read More »
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