Big update to the material-authoring software adds new 3D renderer and the option to import entire USD scenes to edit materials in context.
Wednesday, July 16th, 2025
Big update to the material-authoring software adds new 3D renderer and the option to import entire USD scenes to edit materials in context.
Wednesday, July 16th, 2025
Read our pick of the latest features in the open-source 3D software, from full Vulkan support to hidden gems like the new FBX importer.
Tuesday, July 15th, 2025
Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.
Thursday, June 5th, 2025
Check out the new features in the next major production version of the GPU renderer, including new decal and lens effects systems.
Tuesday, April 1st, 2025
Check out the latest changes to the 3D modeling and rendering app, including updates to retopology, shading and animation.
Wednesday, March 26th, 2025
Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.
Wednesday, January 29th, 2025
Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.
Wednesday, January 29th, 2025
Master professional CG lighting workflows in Maya, Arnold, Katana and Nuke with The Gnomon Workshop's masterclass.
Sunday, October 6th, 2024
Universal Scene Description's HgiVulkan backend is intended to make Vulkan a 'more compelling option' for tools developers.
Tuesday, August 13th, 2024
Former ReDefine FX Supervisor's set of HDAs speeds up shader and AOV development in Houdini's Karma and Mantra renderers.
Friday, July 12th, 2024
Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
New open shading model intended to supersede both Adobe and Autodesk's standard materials reaches its milestone 1.0 release.
Wednesday, June 5th, 2024
Check out the new features in the 3D animation software, from updates to LookdevX to a sneak peek at character rigging in Bifrost.
Wednesday, May 22nd, 2024