August 8, 2020
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free. Read More »
March 25, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine. Read More »
December 24, 2019
Updated: Free GPU renderer's new hybrid rasterised/ray traced mode now works on AMD Polaris GPUs on Windows. Read More »
February 10, 2016
Long-awaited update to popular lighting toolkit adds new highlight design and HDR baking workflows. Read More »
September 2, 2015
Now shipping: Update adds an interesting new 'Take System'; improved tracking, sculpting and spline tools. Read More »
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