February 27, 2021
See how Nvidia's top-of-the-range Ampere card performs in real-world DCC and GPU rendering tests. Read More »
January 29, 2021
Material-authoring software gets support for Pantone colours - and now exports actual 3D geometry. Read More »
November 26, 2020
Free material authoring tool gets system for exporting layer masks to DCC apps and game engines, plus 65 new bundled Smart Materials. Read More »
October 28, 2020
Material authoring app now automatically generates opacity masks for imported texture atlases. Read More »
October 13, 2020
Material authoring software now updated to Substance Engine 8. Check out the new tools it brings. Read More »
April 9, 2020
Material-authoring tool gets new keyboard shortcut editor, revamped PBR render node, MaterialX plugin. Read More »
April 9, 2020
Neat AI-trained tool for generating 3D materials from single source images due in Substance Alchemist and Adobe Capture. Read More »
April 7, 2020
Megascans to get new 'modular' assets and drone scans; Mixer to get new tools for authoring stylised, painterly materials. Read More »
March 13, 2020
Material authoring tool gets new export window with presets for UE4, Unity and common renderers. Read More »
December 19, 2019
Material-authoring software to get new colour management tools, new curvature baker, and UX updates. Read More »
November 12, 2019
All 10,000-plus Megascans assets to be made free to Unreal Engine users; Quixel Mixer and Bridge to be released free for everyone. Read More »
November 5, 2019
Next-gen material authoring tool now out of beta. First official release adds new delighter filter. Read More »
August 30, 2019
Material authoring software gets new set of tools for creating photo-based and synthetic HDR maps. Read More »
August 10, 2019
Next-gen material-creation tool gets new features for organising materials, including file tagging and syncing to local disks. Read More »
July 30, 2019
Upcoming material-creation tool now free to all, not just people with existing Substance subscriptions. Read More »
July 22, 2019
Free-in-beta material-authoring tool gets new Scatter modifier, updated Pattern modifer, layer blending modes and undo/redo system. Read More »
July 6, 2019
Master industry-standard material authoring workflows with veteran games artist Josh Lynch's new Gnomon tutorial. Read More »
June 18, 2019
Updated: new visualisation tool from the creators of the Arion renderer gets perpetual licences. Read More »
June 14, 2019
Next-gen material creation tool gets 12 new filters, plus option to animate material sliders in the UI. Read More »
April 23, 2019
Latest beta of the next-gen material creation tool adds option to create collections of material variations. Read More »
Sorry, no posts matched your criteria.