May 4, 2022
Real-time rendering toolkit gets physically accurate DoF, lens flares and motion blur. GPU ray tracing now supported on AMD hardware. Read More »
December 23, 2021
Updated with Christmas and New Year deals: save money on CG software, hardware and assets. Read More »
September 26, 2021
Library Drop 02 adds 135 new materials to the real-time rendering toolkit, focusing on realistic fabrics. Read More »
September 19, 2021
Enter the top CG art contest before 8 December, and you could win prizes worth thousands of dollars. Read More »
July 8, 2021
Big free update to the real-time rendering and look dev tool adds neat texturing and lighting features, RTX-accelerated render denoising. Read More »
April 5, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset. Read More »
November 30, 2020
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware. Read More »
September 22, 2020
Next big update to the popular real time rendering toolkit for games artists to support RTX-accelerated ray tracing and texture baking. Read More »
September 10, 2020
Neat €3 plugin assembles folders of texture maps into PBR materials for 'even the messiest scenes'. Read More »
March 18, 2020
Need to work from home? Your CG software may be available free if you use these companies' tools. Read More »
November 29, 2019
Save money this month with these great seasonal deals on CG software, hardware and assets. Read More »
September 6, 2019
New half-price edition of spectral GPU renderer Maverick Studio is aimed at DCC work, not CAD users. Read More »
April 10, 2019
Real-time rendering toolkit gets new Python callbacks to help with writing live link plugins, better stability when baking textures. Read More »
December 21, 2018
Updated with a new batch of winter offers: save money on CG software and resources with these deals. Read More »
September 29, 2018
Real-time rendering toolkit gets new texture baking features, better antialiasing of texture maps, plus two new microsurface shaders. Read More »
April 26, 2018
Now available: big update to the real-time toolkit adds scores of new features for rendering, texture baking and the Marmoset Viewer. Read More »
July 13, 2017
New beta of real-time rendering toolkit restores the macOS build, adds support for Python scripting. Read More »
June 17, 2017
Open format for exchanging 3D assets between game engines or web apps now supports physically based rendering. Read More »
January 2, 2017
Export scenes from the rendering toolkit to Unreal Engine and have materials set up automatically. Read More »
November 25, 2016
Now shipping: Big update to the rendering toolkit adds animation support, real-time GI, texture baking, and Unity and UE4 export. Read More »