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Marmoset Toolbag

  • Marmoset unveils Marmoset Viewer for Toolbag 2

    March 4, 2015

    New WebGL exporter will let artists share 3D models in a web browser, with physically based shading. Read More »

  • Gnomon ships new guide to games environment art

    December 29, 2014

    Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production. Read More »

  • Marmoset releases Marmoset Toolbag 2

    December 7, 2013

    Updated: Real-time render toolkit for games gets complete scene editor, support for physically based shaders. Read More »

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